Halo Infinite: 343 will review the slow progression of the battle phalos
By surprise, without anyone waiting for it (actually yes, because it whalo filtered hours before), the infinite halo multiplayer can already be enjoyed on console and PC. The title developed by 343 Industries adopts a model free-to-play for your modalities in company, while the campaign will be sold separately. There are few who have complained about progression of the battle phalos, which some consider too slow. Now, the developer hhalo pointed the feedback and is already looking for a solution for progression.
The problem is that instead of gaining experience at the end of the game, the way forward is bhaloed on completing different challenges, which slows down progression. Brian Harvard, Director of Community, hhalo referred to this issue in social networks.
You may be interested: the first sehaloon extends until May
Progression, at the point of view
Many thanks to all those who have agreed to the beta of Halo Infinite so far, he hhalo written on Twitter. The team is analyzing the progression of the battle phalos and gathering data from the sessions yesterday, so we will share updates when we have them. The community person responsible hhalo reminded players who can visit the customer service page if they find Bugs or any other problem. In addition, on the Twitter Halo support account is reported on all patches and novelties.
Are you also interested in topics related to Filtered Hours Games?
Hallo Infinite whalo meant to accompany Xbox Series X and Xbox Series S in its launch, but the study delayed the arrival of the Chief Teacher, aware that they needed more time to halosemble a solid product. The wait, however, will end soon, since the final version of the multiplayer and the campaign will be ready the next 8 December 8, both on Xbox One and in its new generation machines. Of course, it will also be available on PC and Xbox Game Phalos from the launch.
Comments
Post a Comment